Focused, lean iteration. As the client, you become a core part of Äventyret’s award-winning service design team — with members skilled in concept development, user interface design, graphic design and coding.
Then, over an intensive 2-3 week period, we work together in our Stockholm studio to:
The result is a prototype owned by you that provides a clear solution to the initial design challenge. This prototype can serve as a blueprint for a fully-functional polished product. You can choose to have Äventyret develop the project to completion, take it inhouse, or take it elsewhere. It’s yours to keep.
We first define the problem we want to solve, and decide on how we measure success. As said by W. Pooh, “it is wise to ask someone what you are looking for before you begin looking for it.”
Creation through innovation is key when reaching beyond the obvious. It is important that we allow ourselves to dream, unfettered by pre-existing platforms or organizational boundaries.
Working with you
Our clients take an active part in working with our team. Together we can create awesome solutions more quickly, and immediately perform the reality check.
Up and away
Don’t spend valuable time on something that will never fly. Prototyping for proof-of-concept is a more efficient and pragmatic path to reaching lift-off.
Äventyret is a service design studio focused on the rapid prototyping of mobile apps and websites. We are the latest project to emerge from the award-winning digital design agency Söderhavet. Äventyret is Söderhavet’s service design business — turned into a startup. Äventyret was founded because clients are demanding more agile production methods when designing digital services, to compete more effectively in a rapidly changing environment. We differentiate ourselves from other agencies by our methodology, but are adaptable in our work: We are a boutique design studio, a SWAT startup for hire, or a service design squad, depending on the client’s need. Äventyret is part of a family of specialist digital agencies:
Innovation-driven service design agency with a focus on agile methods and mobile users.
A strategic partner for design-driven digital identities and websites. www.soderhavet.com
A partner for enterprise solutions, with offices in Sweden, the UK and the US. www.nansen.com
Among all the fawning that accompanied the unveiling of Apple Watch last week, a few grouches held fast, with salient points: What about the battery life? Will it be waterproof? Does it pass the cuff test? And where is the killer app that would forgive all these shortcomings?
Apple itself seems to believe that its killer app is the “Digital Touch”-based messaging feature, which lets you tap, sketch and heartbeat your way into the affections of other Apple Watch wearers. Jonny Ive even gave the app its own dedicated second button, which seems uncharacteristically profligate of Apple, button-wise.